Everybody's Golf VR use Foveated Rendering : r/PSVR
Foveated Rendering could really boost the graphics of VR gaming given limited computing power, in this image the focus circle is about 20% of the full image, 2000*2040 (PSVR2/eye) *2*0.2 < 1920*1080,
What is Foveated Rendering? - VR Expert Blog
Foveated Rendering | OpenXR Toolkit
An integrative view of foveated rendering - ScienceDirect
Fixed foveated rendering on Oculus Quest not working - Unity Forum
Unreal Engine: Mask-based Fixed Foveated Rendering for VR : r/oculus
What is Foveated Rendering? - VR Expert Blog
What Is Fixed Foveated Rendering, And Why Does It Matter? | Tom's Hardware
How Valve got passable VR running on a four-year-old graphics card | Ars Technica
NVIDIA Adds Eye-tracking to VRSS 2 Foveated Rendering Tech
FOVE Shows Glimpse of Foveated Rendering Progress – Road to VR
Tobii Spotlight's foveated rendering can cut VR graphics load by 57% | VentureBeat